A unit that represents the Wayfarers very well. Fast and with several tricks, this unit is the “damage” of the Wayfarers with its 3 strength. Sadly, it doesn’t have the survivability to do more than that most of the time. However, what it doesn’t have in combat stats, it does in the multiple tricks that fit the Wayfarers’ plan.
Seeing their reach is easy as they can virtually move 4 spaces. They also allow you to make the most of your summoning points as you can summon one Eager Adventurer, immediately use their ability, and summon another unit in that spot.
One key use is to take important spots. They are great to kill a unit and then immediately move where the unit was, which makes them very annoying for the opponent that values its summoning spots.
Finally, a niche but important use is that while they can only move forward with their ability, since Wayfarers spread all over the board, they can get involved in situations where Celeste can attack a target and then move forward to cover Celeste. You can also kill a unit that was protecting the enemy summoner, then use the Eager Adventurer’s ability to take that spot and attack the enemy summoner with the Adventurer.
Because its ability can be used “anytime,” there are a lot of tricks to pull with them and much to be explored in the strategies with this unit