Offense: | Effectively dealing damage and ability to position aggressively |
Defense: | Ability to take a beating and position defensively |
Mobility: | Ability to move and place units at odd angles or in unique ways |
Reach: | Ability to attack or affect units at unique distances |
Control: | Measures how differently your opponent has to play because of your actions |
Roman numerals refer to complexity of playing each faction at their floor of complexity (foot in the door).
For example, Wayfarers may be a I, but they have a high ceiling, while I would never hand a new player a IV deck like Shadow Elves.
Published July 2021
Published October 2021 - July 2022
Published November 2022 - June 2023
Published September 2023 - May 2024
Published October 2024 -