Fallen Kingdom units generally have poor stats but gain advantage when there is death on the field. With events that can sacrifice units, or gain advantage with unit death, FK becomes a very dynamic deck and can be very satisfying when you pull out a big combo. However, it takes some learning to see what cards work together and sometimes it is difficult to overcome a bad draw.
Want to dive deeper? Take a look at their Strategy Guide.
Summoner
Starting Setup
1x Undead Carrier
1x Undead Archer
Champions
Commons
(4x)
Events
(2x)
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